Genre and Intertextuality

Genre- A type of media product... governed by implicit rules that are shared by the makers of the product and the audience for it. Implicit meaning it's generally agreed but not enforced.

Music:
-Rock
Pop
Rap
Trap
Classical
Opera
Dubstep
House
Grime
-Indie
Trance
Reggae
Metal
Punk
-Grunge
Heavy Metal
-Indie Rock
Indie Pop
Death Metal


Videogames:
RPG
Platformer
FPS
MOBA
Strategy
RTS
MMORPG

Hybrid Genre: Two genres mixed together.

Sub Genre: A more specific type of genre. Comes under the label of a bigger genre.

Genre Paradigms, also known as genre conventions, are aspects of a media text (for example editing, mise-en-scene, sound etc) that demonstrate to the audience what genre a media product is.

Iconography: The familiar signs of genre. 

Steve Neale: Theorist around Genre.

Genres exist to categorise forms of media to benefit customers in finding their interests and likes.

Genre is essentially instances of repetition and difference. He suggests that texts need to conform to some generic paradigms to be identified within a certain genre- but must also subvert these conventions in order to not appear identical.

Intertextuality is when texts make references of other texts. Expands the target audience through references. Allows the audience to feel special. Keeps relevance to a show. Used to pay tribute to another source of media.





 



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